
#Mount and blade mods mac mod
Welcome to Age of Arthur!! Set in the time of the Dark Ages, this mod hopes to encompass the right balance of historical fact and light fantasy. Adds over 3000 new items, 500 new troops as well as an invasion system that allows 11 minor factions to create armies, take castles or towns and form a new faction.Īn admin utility which makes the administration of your server(s) much easier.Īdventure in the East is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634. I didn't change the names of troops so dont tell me "Vaegir Horseman isn't mounted, that's why his name looks irrevelant."Ī complete overhaul of native that uses Floris Mod Pack as a baseline. This mod just focused on removing horses and Khergit Infantry Force.
#Mount and blade mods mac series
Welcome, this is a mod based on the Gothic series we aim to create a certain hardship, giving you nearly nothing at the start, leaving all options open for you to develop your own wealth and rank within fixed, historically correct factions. The time is set at the start of the viking age. Persistent Sagas is a mod similar to Persistent World. Historical mod dedicated to Napoleon's invasion of Russia in 1812.Ī mount and blade warband mod set in the year 457 AD in Europe, the middle east and north africa Which empire shall rise and which shall fall?The fate of this world is now in your hands.įrench Indian war mod - Includes American Natives, GB, France, Spain, Bandits gangs such as Pirates, Indians, Renegades. New factions, map, historical lords.Ī historical warband mod with 33 factions and hundreds of units. New historical mod from Middle- Europe in XV. The continent was in an extraordinary turmoil that no one had ever seen, in which all forces were to experience changes, no matter gains or losses.ġ429: The Hundred Years War - Steel Edition The 12th century, one subtle turning point. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible.Ī continuation of the original "1257 AD." Adds a multitude of new things to enhance and polish gameplay. This mod attempts to reflect the reality of 13th century Europe. I will try my best to make the translation perfect in the next day. My friends help me to translate 80% of them into English. The mod was born in 2008, and I released it on Warband in 2018.

This mod is based on “Water Margin”, one of the Four Great Classical Novels in Chinese literature. Have yet to find a solution.Hello Everyone! I'm aliang227 from China.

This is an ongoing problem I've had with a current save, until the time elapses and the feast quest fails.

** Already married and holding a feast, I can gather all the supplies and wait for the notification about when the feast starts, but it never does. Proposals are accepted, but the feast and wedding don't happen unless I make someone else the marshal. * Usual problem arises when I'm already a king. Anything that makes those kind of aspects work more smoothly, without having to look for workarounds, would be greatly appreciated.

In vanilla these RPG elements seem somewhat broken, with quests not triggering properly. I'm not really interested in any of the overhaul or conversion mods, but would quite like to look at anything that fixes things that didn't tend to work so well in the vanilla version, or at least, not as well as they could have.įor example, marriage*, feasts**, and suchlike. Can anyone point me of the direction of any simple mods to fix minor issues with the vanilla game?
